Introduction Notes: This is the final beta of RenderDX. Schedule ship date is June 16. If you have any problems with this beta control, please notify: jaimi@eldermage.com or leave a note on our website: www.eldermage.com Known limitations in this beta: Demo 4,5,6 are not yet completed. RDX.Hlp is not fully up to date. About RenderDX RenderDX is a 32 bit control for Delphi 2 or Delphi 3. If you are looking for an ActiveX control, RenderDX is a somewhat unique Delphi control. The control encapsulates a complete 3D gaming engine similar to Doom, Hexen, Dark Forces etc. The engine behind the control is called "4DX". 4DX has been used by various artists and publishers around the world in both small and large games, as well as other types of programs. 4DX has been in development since before Doom was even released, so though it appears to be similar, there are actually quite a few differences between the way the engines work. RenderDX - (c) 1997 Eldermage Entertainment 4DX - (c) 1995,1996 Jaimi R.R. McEntire To make levels for this component, you need the world editor, available where you got this, or on our website. About Eldermage Eldermage Entertainment was founded in late 1996 by a group of previously independent game designers and artists. For information on our company and products, please visit our web site: http://www.eldermage.com While you are there, be sure to pick up the latest demos of all our controls, and you can also check out the games we have in progress. DEMO control This is a demo control. This control will not work outside of the Delphi environment. In addition, there is a 64 sector limit. In the release control, the limit on sectors is 1024. To purchase the release control, Please consult the file "Order.txt", or visit our homepage at www.eldermage.com for online ordering. Installation Copy the file '4DXDLL.DLL' to your Windows directory, or to your windows\system (or system32) directory. The Rendering component requires that the DLL be in the path, or it will not execute. If you do not have the DLL in the path, or in your windows system directory, it could cause your component library to fail loading. To correct this, remove the TRenderDX component. Delphi 2: Load Delphi, and choose "Install" from the Components menu. Choose ADD from the dialog box, and choose Browse. Change the 'files of type' to 'Unit File (*.DCU)', and locate the RDX.DCU file. Choose Okay from the main dialog. The TRenderDX component will be located on the Eldermage tab. Delphi 3: Load Delphi, and choose "Install component" from the Component menu. Enter the path to the file RDX.DCU in the "Unit File Name" edit box, or choose "Browse" to locate the file. Choose OK to rebuild the package. The TRenderDX component will be located on the Eldermage tab.